Stuntman: Hollywood Previewed at Gamescom With Iconic Universal Franchises and Unreal Engine 5 Visuals

Hands-on previews of Stuntman: Hollywood at Gamescom reveal chaotic film-stunt action utilizing major Universal Studios properties, though early testers report mixed experiences regarding handling precision and difficulty.

Saber Interactive’s upcoming series reboot, Stuntman: Hollywood, was recently showcased at Gamescom with hands-on previews highlighting its blend of cinematic movie sets and arcade-style stunt driving. Developed using Unreal Engine 5 technology, the title aims to revive the classic franchise by placing players into the shoes of a Hollywood stunt professional performing vehicle sequences across recognized movie and television sets.

The game benefits from an official deal with Universal Studios, bringing iconic intellectual properties into the virtual world. Preview builds featured levels inspired by franchises such as The Fast and the Furious (including 2 Fast 2 Furious), Miami Vice, Earthquake, Back to the Future, and Jurassic World (or Jurassic Park). Players navigate these environments in vehicles like a white Ferrari Testarossa or on dirt bikes—such as escaping a volcanic eruption on Isla Nublar while backflipping over a T-Rex—while taking direction prompts through an on-screen time limit and color-coded stunt icons.

While the visual upgrade, destructible environments, and fan-service elements drew widespread praise from attendees, early previews noted contrasting impressions of the underlying mechanics. One outlet reported that the vehicle handling lacked precision and that the bike riding felt cumbersome, with difficulty curves that felt more forgiving than previous entries in the series. In contrast, other previews praised the technical challenge of weaving through tight pathways, hitting precise drift timings, and mastering short courses over multiple attempts to achieve a maximum ten-star rating and unlock side-task items.

Stuntman: Hollywood features a level structure governed by a set number of 'takes' or allowable mistakes before a restart is forced, alongside optional side tasks such as destroying objects or maintaining speed to earn high scores and keepsakes. Although previewers noted the inclusion of brief quick-time shooting mechanics and varied verticality, no firm release date or window has been officially announced by Saber Interactive.

Further reading

Sources

  1. Traxion.GGSecondary publication · recorded Sep 2, 2026
    Stuntman Hollywood tested: Cinematic action without the challenge
  2. Insider GamingEstablished publication · recorded Sep 2, 2026
    Stuntman: Hollywood Preview: Lights, Cameras & Audacious Action
  3. Push SquareEstablished publication · recorded Sep 2, 2026
    Preview: Stuntman: Hollywood Feels Like a Racer from a Bygone Era, and I Couldn't Be More Excited