Nintendo Everything Publishes Retrospective on History of Fake Nintendo Leaks
A recent retrospective examines how quiet periods from Nintendo during the first half of 2026 have fueled various rumors and fake leaks.
1 min readFollow news about game studios, publishers and the business decisions affecting games, developers and players.
A recent retrospective examines how quiet periods from Nintendo during the first half of 2026 have fueled various rumors and fake leaks.
1 min readDouble Fine has fully transitioned into an independent studio, regaining publishing rights and all revenue for games created under Microsoft.
2 min readNintendo has issued seven DMCA anti-circumvention notices on GitHub, resulting in the removal of more than 400 emulator repositories, including Yuzu forks, Suyu, and Skyline.
1 min readAccording to a former Nintendo UK PR and social media manager, late Nintendo CEO Satoru Iwata instructed every single employee at Nintendo Europe to play Animal Crossing: New Leaf daily months before its launch.
2 min readSouth of Midnight developer Compulsion Games has completed its separation process from Xbox, regaining ownership of its intellectual property and publishing rights.
2 min readAccording to new data from Circana, 63 percent of new physical games sold this year in the United States have been on Nintendo platforms.
1 min readA roundup of recent industry developments, including employee concerns over a massive buyout at EA, fresh leaks surrounding Grand Theft Auto 6, and updates from studios like Compulsion Games and Guerrilla Games.
2 min readWith the increasing costs of games and consoles creating barriers for everyday gamers, ad-supported game streaming models like the one Xbox is testing could help lower the cost of access.
2 min readCompulsion Games has completed a management buyout, parting ways with Microsoft and Xbox to regain full ownership of its original intellectual property rights, including South of Midnight.
2 min readImmutable has announced Immutable Audience, a new growth engine designed to help pre-launch Steam studios track attribution, build player CRMs, and grow wishlists faster ahead of an August 21, 2026 launch.
2 min readFollowing a Saudi Arabia-led buyout of Electronic Arts, a former high-level manager suggests the company might sell or license dormant properties like Ultima and Wing Commander.
2 min readGame developer Pedercini criticizes Valve's opaque content rating process after his open-world title, Future? No Thanks!, was repeatedly flagged as adult-only without clear explanations.
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