Star Wars Zero Company Update 1.1 Out Now With Major Bug Fixes and Stability Improvements

Bit Reactor has rolled out Title Update 1.1 for Star Wars Zero Company, delivering comprehensive fixes for performance, crashes, gameplay, and camera stability across PC and consoles.

Star Wars Zero Company tactical gameplay interface
Image source: Shacknews

Bit Reactor has officially released Title Update 1.1 for Star Wars Zero Company, targeting a wide array of technical bugs, performance issues, and gameplay discrepancies across PC and consoles. The first major update focuses heavily on bolstering overall stability, addressing multiple crash scenarios, and refining specific combat and targeting mechanics.

Among the primary performance improvements, Patch 1.1 resolves various crash occurrences, including a specific crash issue tied to Beskar mode. It also addresses save corruption issues that previously could arise during sudden or forced game shutdowns, alongside fixing an issue where Beskar saves were temporarily deleted. Furthermore, developers have addressed visual stutters and a rare main menu softlock caused by aggressive input spamming while the introduction cinematic plays. Players are also advised to update to the current game-ready driver versions for Nvidia and AMD, with updated dialog prompts reflecting these hardware requirements. For users playing on NVIDIA GTX 10-series or RTX 20-series graphics cards that meet minimum specifications, developers recommend switching the Environment Geometry Detail option to "Off" within the graphics menu to lower rendering overhead and help stabilize framerates.

Gameplay adjustments make up a significant portion of the new patch. The update fixes an issue where combat shots could miss even when the hit chance displayed 100 percent, and corrects Tier 2-4 Scatterguns incorrectly utilizing Tier 1 values. In combat and tactical encounters, camera stability has been improved to reduce camera drift when targeting abilities, and a wobble issue when transitioning to an over-the-shoulder view has been eliminated. Specific weapon balancing and bug fixes were also applied to items like Ion Blasters—which previously doubled critical damage incorrectly—and the DC-17m Anti-Armor shot, which now correctly scores critical hits and receives intended grenade damage bonuses.

Additionally, numerous cinematic and conversation issues have been ironed out, such as unintended character hair and limb animations, missing models during closing cinematics, and data bank interaction bugs that could previously risk character corruption. Steam clients will automatically download the 1.1 update the next time the platform is launched.

Further reading

Sources

  1. GamingBoltSecondary publication · recorded Sep 10, 2026
    Why Star Wars Zero Company Keeps Pulling You Back In
  2. ShacknewsEstablished publication · recorded Sep 10, 2026
    Star Wars Zero Company 1.1 patch notes
  3. DSOGamingSecondary publication · recorded Sep 10, 2026
    Star Wars Zero Company Update 1.1 Released – Full Patch Notes
  4. Gamereactor UKSecondary publication · recorded Sep 10, 2026
    Star Wars Zero Company directors address whether the game will come to other platforms
  5. Gamereactor UKSecondary publication · recorded Sep 10, 2026
    Star Wars Zero Company directors explain how the game incorporated signature Star Wars sounds
  6. GameSpotEstablished publication · recorded Sep 10, 2026
    Star Wars Zero Company Is Missing The Only Achievement I Wanted
  7. GamesRadar+Secondary publication · recorded Sep 10, 2026
    Big Star Wars Zero Company update fixes about 60 issues and tells low-spec players "adjusting a specific video setting can help improve your overall framerates"
  8. PC GamerEstablished publication · recorded Sep 10, 2026
    Star Wars Zero Company gets much-needed first patch so you won't miss shots with a 100% chance to hit any more
  9. GamingBoltSecondary publication · recorded Sep 11, 2026
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