PC Gamer explores real-world structures through survival game building lens
PC Gamer's Christopher Livingston examines actual buildings and estimates how they'd translate into survival game construction, starting with a defunct park restroom.

PC Gamer has launched a new series examining real-world buildings through the perspective of survival game construction mechanics.
The first installment focuses on a defunct restroom facility in a local park. Livingston breaks down the structure into survival game components, counting 8 wall pieces, 4 standard roof pieces, 2 triangle roof pieces, and 1 door. He notes the space would be large enough to accommodate a bed, a key survival game necessity.
The series premise translates actual architectural elements into the building blocks and placement systems common to survival games like Rust, Ark: Survival Evolved, and Valheim. By examining real structures, the feature offers a lighthearted look at how survival game building mechanics compare to actual construction.
This is part one of an ongoing series, suggesting future installments will analyze additional real-world buildings using the same framework.
Sources
- PC GamerEstablished publication · recorded Sep 25, 2026Survival game buildings, Part 1
