Fareidolia Blends Real-Time and Turn-Based Combat in Nexon RPG
Nexon's upcoming anime RPG Fareidolia merges real-time movement with turn-based combat, where character positioning determines ability range and damage. The game also features microphone input for direct player communication with party members.

Nexon's Fareidolia stands out for its hybrid combat system that bridges real-time and turn-based mechanics. At Tokyo Game Show 2026, the anime-style RPG demonstrated how positioning directly impacts battle outcomes.
Players assume the role of director at the Anima City Restoration Center, leading a group of female characters called Mates to resolve issues across Anima City, described as "similar to Earth." The game's combat takes place across shifting environments, with players controlling three-character parties during battles.
The combat flow alternates between player control and enemy turns. When a Mate acts, players can freely move them around the battlefield to position them for attacks. This freedom matters mechanically: each ability has specific range and area-of-effect properties, so placement determines how many enemies an attack can hit. Abilities feature fully animated cinematics as characters unleash magic or swing oversized weapons.
Between attacks, players must brace for incoming enemy blows. Outside of combat, Mates initiate dialogue with the player, presenting periodic dialogue choices. More unusually, Fareidolia appears to support microphone input, letting players speak directly to their party members. During the demo, soundwaves registered when speaking into a headset, though the game did not react to English speech in a crowded convention setting.
The game emphasizes character interaction alongside its unique combat mechanics. Whether Fareidolia's character-building systems will complement the combat system remains unclear ahead of release. The game currently has no announced release date.
Sources
- ShacknewsEstablished publication · recorded Sep 26, 2026Fareidolia blends real-time and turn-based combat to craft a unique gameplay system
