
Steam Now Requires Australian Users to Have a Credit Card to Purchase R18+ Games
Valve has implemented 18+ age verification for Australian Steam users, requiring an actual credit card rather than a debit card to purchase R18+ titles.
2 min readFollow PC gaming news, new game announcements, release dates and updates, including the latest coverage of Steam and PC releases.

Valve has implemented 18+ age verification for Australian Steam users, requiring an actual credit card rather than a debit card to purchase R18+ titles.
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Level-5 has announced that Professor Layton and the New World of Steam will launch on PS5 on December 10, 2026.
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Valve has released the Steam Hardware Survey results for August 2026, highlighting growth for the RX 9070 XT, Windows 11, and 16GB/32GB RAM systems.
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Miami-based gaming tech company Hypertune has officially launched its automated overclocking platform following an eight-month open beta and close collaboration with Intel.
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A major Valve API slip-up has accidentally exposed unannounced games, placeholder AppIDs, and complete achievement lists—including secret story spoilers—on achievement tracking sites like Exophase.
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A comprehensive tech test and platform comparison of Mewgenics across multiple devices, highlighting controls, cross-save functionality, visuals, and performance on PC, PS5, Switch 2, Steam Deck, and ROG Ally.
2 min read80 Level is giving away five Steam keys for Versebound, a challenging action roguelike inspired by Finno-Karelian folklore.
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SteelSeries has entered the controller market with the Aeon Pro, a feature-rich wireless gamepad designed for Xbox and PC that features an integrated OLED screen, a swappable battery system, and a dual-system dock.
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GOG is bringing back classic big-box PC gaming nostalgia by offering printable templates and 3D models for select titles through a new preservation initiative.
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Data mining and recent SteamDB package updates point to a potential reservation system for Valve's upcoming Steam Frame VR headset.
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A recent editorial discussion examines whether video game fans integrate soundtrack listening into their daily routines outside of gameplay.
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Pocket Gamer's flagship conference in Helsinki embraces multiplatform game development, with 64% of attendees working on PC/Mac and dedicated tracks for console gaming alongside mobile content.
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