RuneScape Addresses Microtransactions as Studio Charts Course Forward

After nearly three decades, RuneScape's developer Jagex is tackling the power imbalance created by years of paid advantages, while Old School RuneScape expands with new skills and content.

RuneScape Gielinor fantasy landscape with medieval architecture
Image source: RPG Site

RuneScape has announced plans to address microtransactions, removing paid advantages that created power imbalances over the past decade. Functions like Treasure Hunter, which allowed players to purchase in-game items, will be removed as part of the effort.

The move reflects a broader shift at Jagex toward sustainable monetization. Creative Director Kieren Charles told RPG Site that RuneScape "has never felt like it's been in better hands" despite the franchise's 25-year history.

Alongside the main game, Old School RuneScape continues to expand with original content. The mode recently introduced Sailing, a new skill that lets players build and customize ships for exploration and travel across an ocean. This follows the release of an entirely new area designed specifically for the player base.

Old School RuneScape has evolved significantly since its 2013 launch as a recreation of the 2007 version. What began as a nostalgic option for veteran players grew into a dedicated development priority, eventually becoming the more popular of the two game modes. The success led to completely original content that never existed in the original RuneScape.

Both RuneScape and Old School RuneScape remain free to play with optional membership. Players can access the games on Steam, mobile devices, or through the Jagex Launcher.

Further reading

Sources

  1. RPG SiteEstablished publication · recorded Sep 25, 2026
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