The Boba Teashop: Refill Expands Psychological Horror With Full Voice Acting and Expanded Gameplay
Serafini Productions and creator Mike Ten are developing a standalone sequel to the original psychological horror game, featuring a new protagonist and location while preserving the core work-simulation concept.

Serafini Productions and Mike Ten, creator of the original The Boba Teashop, are developing The Boba Teashop: Refill, a first-person psychological horror game that expands on the cult indie title's premise. The game has been in development since 2025 and was showcased as part of Insider Gaming's 28 Games Later horror event.
The Boba Teashop: Refill follows Maya, a young woman facing financial pressure who takes a job at a newly opened branch of Risa's boba teashop. Rather than remake the original, the developers intentionally designed Refill as a standalone story with its own protagonist, location, and narrative while maintaining connections to the original game's world.
The core gameplay preserves what made the original distinctive: preparing drinks, taking orders, serving customers, and maintaining the shop. However, Refill significantly expands the audiovisual presentation with full voice acting, facial animations, and cinematic sequences absent from the original. The game features a cast of over 20 people, including voice actors and content creators from the original community such as Yotobi, Knite, and Suzi Hunter (The Sphere Hunter), who appear as customers.
The developers structured the horror around workplace pressure rather than pure supernatural elements. Players gradually learn the shop's routine across one in-game week, developing habits and expectations. As the routine becomes familiar, the game begins disrupting those patterns, blending ordinary work simulation with psychological tension. Manager Vanessa watches player performance, customer reviews affect progression, and mistakes carry weight throughout shifts.
"We think it was when we realized that the job itself could become part of the psychological pressure," the developers explained when discussing the project's development breakthrough. "The customers, their orders, the reviews, Vanessa watching your performance, and Maya's need to keep the job could all work together to create tension before anything supernatural even happens."
The team identified balancing work simulation with expanded storytelling as their primary challenge. The game maintains the simplicity of the original concept while introducing ambitious production values, character interactions, and horror pacing that gradually make the familiar environment feel oppressive.
Serafini Productions is also collaborating with Mike Ten on The Hambagu Shop, announced for release in January.
Sources
- Insider GamingEstablished publication · recorded Oct 2, 2026The Boba Teashop Refill—Exclusive Interview
