Big Walk Runs Flawlessly on Steam Frame in Portable VR Test
A tester played Big Walk on Valve's Steam Frame headset while away from home, finding the experience smooth and comparable to using a Steam Deck on the face.
Valve's Steam Frame VR headset was tested in a real-world scenario, with a reviewer playing the cooperative game Big Walk while staying overnight away from home. The session lasted from around 9pm to 12:30am, with the game running flawlessly on low settings despite being a demanding title that can stutter on PS5.
The tester connected the headset to Wi-Fi, paired a Bluetooth controller, and joined two friends in Big Walk. The experience was described as seamless, with no latency issues from the controller and only minor adjustments needed for headset tightness. Battery life required plugging in after about an hour of gameplay.
The Steam Frame's ability to run Steam games natively was highlighted as a key feature, offering a 'cinematic mode' similar to PSVR 2's functionality. Non-VR games like Towerfall Ascension and Hades were also reported to run beautifully on the device.
While the headset's price point of £899 / $1,059 was noted as expensive, the reviewer suggested it could be justified when compared to high-end handheld PCs like the Acer Predator Atlas. However, limitations exist, including difficulty running Discord and challenges with proximity chat in games that rely on it.
The tester emphasized that with fewer VR games launching, the Steam Frame's secondary uses as a portable gaming device could become its primary appeal for many users.
Sources
- GamesRadar+Secondary publication · recorded Oct 2, 2026I played an evening of Big Walk on Steam Frame, and it felt like wearing a Steam Deck on my face
