Astrae Oratio Blends Fighting Games and Romance in Heisei-Inspired Urban Fantasy

Developer Jong-gyu Lim discusses how Astrae Oratio merges fighting game mechanics with visual novel storytelling, drawing inspiration from 1990s Japan for a retro-modern aesthetic.

Astrae Oratio urban fantasy fighting game promotional art
Image source: AUTOMATON West

Astrae Oratio combines two distinct genres: competitive fighting game mechanics and character-driven visual novel storytelling. The title draws creative inspiration from Japan's Heisei era, building an urban fantasy setting that feels both retro and contemporary.

In an interview with AUTOMATON, director Jong-gyu Lim explained the vision behind the hybrid approach. The game aims to capture the appeal of fighting games while integrating the narrative depth and character relationships typical of visual novels, sometimes called gal games.

The Heisei-inspired aesthetic shapes the game's visual identity and world-building. Rather than pure nostalgia, the developers sought to create something that honors that era's sensibilities while remaining modern in design and gameplay.

By positioning itself as "retro but modern," Astrae Oratio targets players interested in genre experimentation. The blend of combat-focused gameplay with relationship development and story progression offers an unconventional experience in a market where fighting games and visual novels typically operate separately.

The project reflects growing interest in hybrid game design that draws from multiple traditions. As fighting game communities expand beyond competitive play and visual novel audiences seek more interactive gameplay, titles like Astrae Oratio explore how these audiences might overlap.

Further reading

Sources

  1. AUTOMATON WestEstablished publication · recorded Sep 30, 2026
    Astrae Oratio mixes the thrill of fighting games and gal games in a Heisei era-inspired “retro but modern” urban fantasy. We talk to the director