SuperCity Surpasses $100 Million in Lifetime Revenue
Playkot's city-building simulator SuperCity has crossed $100 million in worldwide revenue and reached 40 million downloads as it celebrates its 15th anniversary.

City-building simulator SuperCity has officially surpassed $100 million in lifetime revenue worldwide. Developer Playkot shared the milestone figures to mark the project's 15th anniversary, following its original debut on June 1, 2011.
Alongside the revenue milestone, the game has reached a total of 40 million downloads. Playkot did not specify how these financial and download figures are distributed across different platforms. SuperCity is currently available on the web and Facebook, and it also featured a mobile version in the past.
In SuperCity, players assume the role of a mayor. They must build houses, develop local infrastructure, and manage the welfare of citizens to gradually transform a small town into a sprawling metropolis. The title served as one of the first games in Playkot's portfolio and remained the studio's flagship project for a long period. Playkot currently manages other titles including Age of Magic and Spring Valley.
Sources
- Game World ObserverEstablished publication · recorded Sep 15, 2026SuperCity’s revenue surpassed the $100 million mark
