Japanese Solo Dev Details 16-Month Publisher Negotiations That Ended Without Contract

Shigefusa Works, creator of Dungeon Overdose, has recounted a prolonged experience with a domestic publisher that concluded without a formal agreement.

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Japanese solo developer Shigefusa Works has shared details about a lengthy negotiation period with a domestic publisher that ultimately did not result in a contract.

Shigefusa Works, known for the game Dungeon Overdose, described being involved in discussions with the publisher over a 16-month span. The developer expressed frustration with how the process affected their time and professional circumstances, stating concerns about how publishers handle developers' schedules and livelihoods during extended negotiations.

The situation highlights ongoing tensions in the indie game industry regarding publisher-developer relationships, particularly around communication timelines and commitment clarity during partnership discussions. Solo developers often face significant pressure when exploring publishing deals, as extended negotiations can impact their ability to pursue alternative opportunities or maintain financial stability.

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  1. AUTOMATON WestEstablished publication · recorded Sep 8, 2026
    “I wish you’d treat developers’ time and lives with a little more care.” Japanese solo indie dev recounts being strung along for 16 months by publisher only to be refused a contract