NetEase Games Club partners with EBANX to add local payment methods across Latin America
NetEase Games Club has integrated regional payment options including Pix, SPEI, PagoEfectivo and Mercado Pago for players in Brazil, Mexico, Argentina, Chile and Peru, targeting an estimated $8.4 billion in games revenue across these markets this year.

NetEase Games Club has partnered with EBANX to introduce local payment methods for players across five Latin American countries. The partnership adds Pix, SPEI, PagoEfectivo and Mercado Pago as payment options in Brazil, Mexico, Argentina, Chile and Peru.
The move addresses regional payment preferences. Pix, Brazil's instant payment system, is used by approximately 96% of the country's adult population, or around 170 million people. Brazil also has 60 million adults without credit cards. In Peru, PagoEfectivo reaches 64% of the adult population, while Mexico's SPEI payment system reaches over 50% of adults.
NetEase Games Club will offer these payment methods across its portfolio, including Where Winds Meet and Marvel Rivals, with the five countries representing the initial rollout phase. According to Payment and Commerce Market Intelligence data analysed by EBANX, the markets are projected to generate $8.4 billion in games revenue by year's end, with Brazil contributing an estimated $3.8 billion as the region's largest market. Since titles like Where Winds Meet are available across multiple platforms, this figure is not expected to come solely from mobile gaming.
"The next wave of video game growth is coming from emerging markets, and Latin America is leading it," said EBANX VP of commercial for APAC Sean Yu. "By combining cards with the local payment methods players actually use, NetEase Games Club is building a truly localised checkout experience and unlocking access to a much larger share of the region's revenue potential."
Sources
- PocketGamer.bizEstablished publication · recorded Oct 1, 2026NetEase Games Club partners with EBANX projecting $8.4bn in LATAM revenue this year
