CD Projekt Red Overhauled The Witcher 3 Gameplay Because It Was The Weakest Part
CD Projekt Red explains that the development team updated The Witcher 3 gameplay because it was obviously the weakest part of the title.

CD Projekt Red has explained the reasoning behind updating gameplay mechanics in The Witcher 3. According to developer Paweł Sasko, the team decided to implement overhauls because the original gameplay was obviously the weakest part of the experience.
Players often remember the franchise for its strong narrative and characters, but the underlying systems faced criticism during the original release. By addressing these core mechanics, the studio aimed to improve how players interact with the world and handle combat encounters.
Further details regarding specific gameplay changes and system updates were discussed by Sasko as part of the team's ongoing review of their design choices. Fans of the franchise can look forward to seeing how these adjustments shape the overall feel of the game.
Sources
- Video Games ChronicleEstablished publication · recorded Sep 29, 2026CD Projekt says it overhauled Witcher 3 gameplay because it was ‘obviously’ the weakest part
